 #pragma once

#include <string>
#include<iostream>
#include<fstream>

#include "Mesh.h"

#define RAW_WIDTH 257
#define RAW_HEIGHT 257

#define HEIGHTMAP_X 16.0f
#define HEIGHTMAP_Z 16.0f
#define HEIGHTMAP_Y 1.25f
#define HEIGHTMAP_TEX_X 1.0f / 16.0f
#define HEIGHTMAP_TEX_Z 1.0f / 16.0f

class WaterMap : public Mesh {
public:
	WaterMap(std::string name);
	~WaterMap(void){};
};